unreal engine-kidkite

License to Build: Why Game Development Engines Are “Going Free”

(Mar 2015)

Game development engines are some of the most sophisticated software products available today, so why are so many manufacturers beginning to offer them to users for free? It takes a lot of different people to build a virtual world, including illustrators, programmers, designers, writers, and a myriad of other roles, each of which is vital

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Nanosized nanomaterials: how do you regulate something so tiny?

(Mar 2015)

On March 24, 2015, the National Organic Program (NOP) released a policy memo clarifying the status of nanotechnology in organic production and handling under the U.S. Department of Agriculture (USDA) organic regulations at 7 C.F.R. Part 205. Nanotechnology is science, engineering, and technology conducted at the nanoscale, which is about 1 to 100 nanometers. One nanometer equals about 3-10

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The Future of Cost Concerns in Clear Air Act Regulation

(Mar 2015)

On Wednesday, the Supreme Court heard Michigan v. Environmental Protection Agency (“EPA”). This case, an extension of previous cases regarding the Clean Air Act, is an additional challenge the Obama Administration’s ability to propagate regulations in an increasingly divisive political environment. This challenge falls less than one month after a challenge to the Obama Administration’s

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